The Korean original takes precedence. Translations are provided for reference.
Licenses and notices
What Ember includes and where it comes from
Ember is built on many open-source projects. This page lists the components and their licenses, how Apple components and AI models are handled, and the sources of this website’s material and measurements. Applies to Ember version 1.0 .
1Ember’s own components
© 2026 Ember. All rights reserved.
The Ember app, our EmberCore engine (Ember Flow, Guard, Forge, Tone, Flare, Pulse, Spark, Kiln, Boost, Lens), models trained by Ember, and the Ember character and artwork are proprietary Ember software and assets. Use is governed by the terms of service.
EmberCore is a separate library from the open-source components. Ember’s modifications and interfaces within LGPL components such as Wine and DXMT follow those components’ LGPL licenses, and their source is published.
| Component | Version |
|---|---|
| Ember app App interface, game launching and settings, troubleshooting, Ember AI, diagnostic tools (Tools/*.exe), launcher helper (ember-lsopen), voice helper (ember-voice), Wayfinder automatic diagnosis and configuration, EmberCLI, EmberCore license helper (libEmberLicense), MSCGuard (libEmberMSCGuard), ANE helper (ember-ane-helper, present in dist) Full text: Ember terms of service (Korean · English) | 1.0 |
| EmberCore · libEmberFG Ember Flow (frame generation), Ember Guard (text and nameplate protection), Ember Pulse (frame pacing) | ABI 1.1 |
| EmberCore · libEmberHUD Ember Lens (in-game HUD) | ABI 1.0 |
| EmberCore · libEmberGM Ember Boost (game mode boost) | 1.0 |
| EmberCore · libEmberUp Ember Forge (AI detail restoration) | 1.0 |
| EmberCore · libEmberTone Ember Tone (AI image refinement), Ember Flare (automatic HDR) | ABI 1.0 |
| EmberCore · libEmberKiln Ember Kiln (shader precompilation), ember-kiln compilation tool | 1.0 |
| EmberCore · libEmberSpark Ember Spark (input latency reduction) | 1.0 |
| Ember-trained models Ember Flow trained optical-flow model, Lost Ark boss HUD text and name recognition (Core ML), Ember Flare highlight neural network (trained on Poly Haven CC0; shader constants) | emberflow e3 · 2 boss HUD text recognition models |
| Ember character and artwork Ember 3D character, mascot artwork, and app and website artwork (created using paid generative tools) Full text: Ember terms of service (Korean · English) | Versions bundled with the app and website |
2LGPL open source modified by Ember
These LGPL components include Ember’s modifications. Original and modified source code will be posted on the source code page.
| Component | Based on | License and copyright | Obligations |
|---|---|---|---|
| Wine (WineCX · Rosetta engine) Modified by Ember Windows compatibility layer for the Rosetta engine Original notices for vkd3d, FAudio, zlib, libpng, libjpeg, libtiff, libxml2, libxslt, mpg123, gsm, lcms2, musl, zydis, capstone, and other components bundled with Wine are in the full Wine third-party notices. | CrossOver 26.3.0 published source (based on Wine 11.0) Original | LGPL-2.1-or-later Copyright (c) 1993-2026 the Wine project authors · including CodeWeavers modifications | Source code |
| Wine (WineARM64 · FEX engine) Modified by Ember Windows compatibility layer for the FEX engine icudt72l was observed in the bundled nls/icudtl.dat (ICU 72 data; exact patch version unconfirmed). Related Unicode/ICU notices are in wine-notices.txt. | Wine 11.18 Original | LGPL-2.1-or-later Copyright (c) 1993-2026 the Wine project authors | Source code |
| Wine (x86_64 · stock default translator) Modified by Ember Auxiliary x86_64 engine, default d3d11·d3d12·dxgi (wined3d·vkd3d) | Wine 11.0 Original | LGPL-2.1-or-later Copyright (c) 1993-2026 the Wine project authors | Source code |
| DXMT Modified by Ember DirectX 10·11·12 → Metal graphics translator Includes DXBCParser (MIT, Microsoft), NVAPI headers (MIT, NVIDIA), and DirectX and mingw-w64 headers. Ember’s modifications and interfaces within DXMT are published under the same LGPL as DXMT. Upstream and Ember changes from 2026-10-16 onward are reflected in the current distributed files. The version above is the baseline source; exact source revisions for all currently distributed DLLs are still being verified. | 3Shain/dxmt 7c8dee1 (2026-09-17) + upstream changes through e94c312 (2026-10-06); changes after 10-16 observed in current files (exact distributed revision unconfirmed) Original | LGPL-2.1-or-later Copyright (c) 2023-2026 Feifan He for CodeWeavers | Source code |
| 7 Wine changes taken from ForgePlay Modified by Ember Xbox Bluetooth controller input cleanup, XInput capability detection, video output format negotiation, 2 wined3d changes, WoW64 Vulkan memory, dynamic unwind table cache See “Attribution” below for detailed sources. | Wine 11.12 patches bundled with ForgePlay 1.3 Original | LGPL-2.1-or-later Copyright 2026 JEAHOON BANG (ForgePlay) | Source code |
LGPL source code and your rights
LGPL components included in Ember (Wine, DXMT, GStreamer, GLib, FFmpeg, GnuTLS, and others) follow the GNU LGPL. Complete source code for each component, Ember’s changes, and build settings are available from the source code page.
If the source code page is unavailable, email realnoma@naver.com within 3 years of receiving Ember. We will provide the same source code for no more than the cost of the medium and transfer. This offer is valid for anyone who receives Ember.
LGPL components are included as separate libraries (.so·.dylib·.dll). You may modify them or replace them with rebuilt versions. Replacement instructions are provided in the source code package.
Ember’s terms of service do not prevent modification of LGPL components or reverse engineering to debug modified versions.
3Other open-source components
Other open-source components are included unchanged or with modifications. Their copyright and license notices are included. Source code for LGPL and MPL components is also available from the source code page.
The full license texts and copyright notices are also available in the app under Settings › Licenses and notices.
| Component | Version | License and copyright | Obligations |
|---|---|---|---|
| Graphics and translation | |||
| FEX Modified by Ember Basis of the FEX engine (ARM64EC·WoW64 x86 translation) and Ember Kindle (ahead-of-time translation) Includes vixl (BSD-3), fmt (MIT), xxHash (BSD-2), rpmalloc (MIT·public domain), range-v3 (BSL-1.0), unordered_dense (MIT), tiny-json (MIT), cephes (BSD-3), SoftFloat-3e (BSD-3). Full text: FEX license (MIT) · Third-party library notices in FEX | FEX-Emu/FEX 48d7175 (2026-09-19) Original | MIT Copyright (c) 2019 Ryan Houdek and other FEX contributors | Notice |
| DXVK Modified by Ember DirectX 9·10·11 → Vulkan translator Full text: DXVK license (zlib) | 1.10.3 (bundled with CrossOver 26.3) Original | zlib Copyright (c) 2017-2021 Philip Rebohle, Copyright (c) 2019-2021 Joshua Ashton | Notice |
| MoltenVK Vulkan → Metal (under DXVK·vkd3d) Includes SPIRV-Cross (Apache-2.0), cereal (BSD-3), Vulkan-Headers (Apache-2.0). | 1.4.2 Original | Apache-2.0 Copyright (c) 2015-2026 The Brenwill Workshop Ltd. | Notice |
| LLVM (DXMT shader translator) DXMT shader translation (statically linked into airconv and winemetal) | 15.0.7 Original | Apache-2.0 WITH LLVM-exception LLVM project contributors | Notice |
| llvm-mingw runtime libc++·libunwind·compiler-rt·mingw-w64 runtimes included in Windows DLLs and diagnostic tools | 20250920 · 20260908 Original | Apache-2.0 WITH LLVM-exception · mingw-w64 (ZPL-2.1 and others) LLVM project contributors · mingw-w64 project | Notice |
| Metal Shader Converter headers Headers used by DXMT’s DXIL path (library not included) | 3.0 (headers only) Original | Apache-2.0 Copyright Apple Inc. | Notice |
| Wine extras | |||
| wine-mono Running .NET programs | 10.4.1 (WineCX) · 11.3.0 (WineARM64) Original | Mainly MIT · varies by component (LGPL·MS-PL·zlib and others) Wine Mono contributors · Mono project · Microsoft and others | Notice |
| wine-gecko Legacy web views in game launchers (MSHTML) A plain-text copy of the third-party notices from license.html inside Gecko omni.ja is also linked, including the SCOWL English spelling dictionary. | 2.47.4 (x86 · x86_64) Original | MPL-2.0 and others Mozilla contributors · Wine project | Source code |
| x86_64 Wine runtime libraries | |||
| GnuTLS TLS (secure connections) Full text: GnuTLS license (LGPL 2.1) | 3.8.7 Original | LGPL-2.1-or-later Free Software Foundation, Inc. and other GnuTLS contributors | Source code |
| Nettle · Hogweed Cryptographic primitives | 3.10 Original | LGPL-3.0-or-later Copyright (C) 2005, 2014 Niels Möller and others | Source code |
| GMP Large-number arithmetic (under GnuTLS) | 6.3.0 Original | LGPL-3.0-or-later Free Software Foundation, Inc. | Source code |
| libtasn1 ASN.1 (under GnuTLS) Full text: libtasn1 license (LGPL 2.1) | 4.20.0 Original | LGPL-2.1-or-later Free Software Foundation, Inc. | Source code |
| libidn2 Internationalized domain names | 2.3.7 Original | LGPL-3.0-or-later Copyright (C) 2011-2025 Simon Josefsson and others | Source code |
| libunistring Unicode strings (under libidn2) | 1.3 Original | LGPL-3.0-or-later Free Software Foundation, Inc. | Source code |
| gettext libintl Message translation Full text: gettext libintl license (LGPL 2.1) | 0.22.5 Original | LGPL-2.1-or-later Free Software Foundation, Inc. | Source code |
| libiconv · libcharset Character encoding conversion Full text: GNU LGPL 2.1 full text | 1.17 Original | LGPL-2.1-or-later Free Software Foundation, Inc. | Source code |
| p11-kit Certificate store integration (under GnuTLS) Full text: p11-kit license (BSD-3) | 0.25.5 Original | BSD-3-Clause Collabora Ltd., Red Hat, Inc. and other p11-kit contributors | Notice |
| FreeType Font rendering Portions of this software are copyright © 2024 The FreeType Project (www.freetype.org). All rights reserved. Full text: FreeType License (FTL) | 2.13.3 Original | FreeType License (FTL) Copyright (C) 1996-2024 David Turner, Robert Wilhelm, Werner Lemberg | Notice |
| SDL2 Gamepad input Full text: SDL2 license (zlib) | 2.32.8 Original | zlib Copyright (C) 1997-2025 Sam Lantinga | Notice |
| ICU Unicode and locale settings Full text: ICU license (Unicode-3.0) | 76.1 Original | Unicode-3.0 Copyright © 2016-2024 Unicode, Inc. | Notice |
| libxml2 XML parsing Full text: libxml2 copyright notice (MIT) | 2.13.5 Original | MIT Copyright (C) 1998-2012 Daniel Veillard | Notice |
| libxslt · libexslt XSLT transformation Full text: libxslt copyright notice (MIT) | 1.1.42 Original | MIT Copyright (C) 2001-2002 Daniel Veillard · Thomas Broyer, Charlie Bozeman and others | Notice |
| libffi Function call interfaces Full text: libffi license (MIT) | 3.4.8 Original | MIT Copyright (c) 1996-2024 Anthony Green, Red Hat, Inc and others | Notice |
| brotli Decompression Full text: brotli license (MIT) | 1.1.0 Original | MIT Copyright (c) 2009, 2010, 2013-2016 by the Brotli Authors | Notice |
| bzip2 Decompression Full text: bzip2 license | 1.0.8 Original | bzip2-1.0.6 Copyright (C) 1996-2019 Julian R Seward | Notice |
| lz4 Compression Full text: lz4 license (BSD-2) | 1.10.0 Original | BSD-2-Clause Copyright (c) 2011-2020, Yann Collet | Notice |
| xz (liblzma) Decompression Full text: xz license (0BSD) | 5.6.4 Original | 0BSD Lasse Collin and other xz contributors | Notice |
| zlib Compression Full text: zlib license | 1.3.1 Original | zlib Copyright (C) 1995-2024 Jean-loup Gailly and Mark Adler | Notice |
| zstd Compression Full text: zstd license (BSD-3) | 1.5.6 Original | BSD-3-Clause Copyright (c) Meta Platforms, Inc. and affiliates | Notice |
| libpng PNG images Full text: libpng license (1.6.45) | 1.6.45 Original | libpng-2.0 Copyright (c) 1995-2025 The PNG Reference Library Authors | Notice |
| libpcap Networking (wpcap) Full text: libpcap license (BSD-3) | 1.10.5 Original | BSD-3-Clause The Tcpdump Group contributors (individual source files) | Notice |
| libinotify-kqueue File change notifications Full text: libinotify-kqueue license (MIT) | 20240724 series (dylib 1.0.0) Original | MIT Copyright (c) 2011-2014 Dmitry Matveev, (c) 2014-2021 Vladimir Kondratyev | Notice |
| macports-legacy-support Legacy macOS compatibility functions | 1.4.0 Original | MIT · partly APSL-2.0 Copyright (c) 2018-2025 Chris Jones, Michael Dickens · partly Apple Inc. | Notice |
| MoltenVK (x86_64) Vulkan → Metal WineCX/libvulkan.1.dylib is MoltenVK 1.4.1 and is identical to Wine/lib/libMoltenVK.dylib. WineCX/libMoltenVK.dylib is 1.4.2. It is not counted again as Vulkan Loader. | 1.4.1 · 1.4.2 (strings from files bundled with Wine/WineCX) Original | Apache-2.0 Copyright (c) 2015-2026 The Brenwill Workshop Ltd. | Notice |
| x86_64 video playback (GStreamer) | |||
| GStreamer core · base · good · bad · gst-libav Game video and audio playback Full text: GStreamer license (LGPL 2.1) | 1.24.4 Original | LGPL-2.1-or-later GStreamer contributors (individual source files) | Source code |
| GLib · GObject · GIO GStreamer foundation Full text: GLib license (LGPL 2.1) | 2.78.0 Original | LGPL-2.1-or-later GLib contributors (individual source files) | Source code |
| proxy-libintl GLib translation integration (libgintl) Full text: GNU LGPL 2.1 full text | Bundled with CrossOver 26.3 Original | LGPL-2.1 Tor Lillqvist and others | Source code |
| FFmpeg (LGPL configuration) Video decoders (under gst-libav) Built without GPL or nonfree components. Full text: FFmpeg license information · GNU LGPL 2.1 full text | 6.1.2 Original | LGPL-2.1-or-later the FFmpeg developers | Source code |
| PCRE2 Regular expressions (under GLib) Full text: PCRE2 license | 10.42 Original | BSD-3-Clause Copyright (c) 1997-2022 University of Cambridge · (c) 2010-2022 Zoltan Herczeg | Notice |
| ARM64 Wine runtime libraries (built directly from source) | |||
| FFmpeg (LGPL configuration) Video decoders Built without GPL or nonfree components. Full text: FFmpeg license information · GNU LGPL 2.1 full text | 9.0.2 Original | LGPL-2.1-or-later the FFmpeg developers | Source code |
| dav1d AV1 decoder (in FFmpeg) Full text: dav1d license (BSD-2) | 1.5.4 Original | BSD-2-Clause Copyright © 2018-2025, VideoLAN and dav1d authors | Notice |
| GStreamer core · plugins · gst-libav Game video and audio playback Full text: GStreamer license (LGPL 2.1) | 1.28.7 Original | LGPL-2.1-or-later GStreamer contributors (individual source files) | Source code |
| GLib · GObject · GIO GStreamer foundation Full text: GLib license (LGPL 2.1) | 2.90.0 Original | LGPL-2.1-or-later GLib contributors (individual source files) | Source code |
| GnuTLS TLS (secure connections) Full text: GnuTLS license (LGPL 2.1) | 3.8.12 Original | LGPL-2.1-or-later Free Software Foundation, Inc. and other GnuTLS contributors | Source code |
| Nettle · Hogweed Cryptographic primitives | 3.10.2 Original | LGPL-3.0-or-later Copyright (C) 2005, 2014 Niels Möller and others | Source code |
| GMP Large-number arithmetic | 6.3.0 Original | LGPL-3.0-or-later Free Software Foundation, Inc. | Source code |
| libtasn1 ASN.1 Full text: libtasn1 license (LGPL 2.1) | 4.21.0 Original | LGPL-2.1-or-later Free Software Foundation, Inc. | Source code |
| libidn2 Internationalized domain names | 2.3.8 Original | LGPL-3.0-or-later Copyright (C) 2011-2025 Simon Josefsson and others | Source code |
| libunistring Unicode strings | 1.4.2 Original | LGPL-3.0-or-later Free Software Foundation, Inc. | Source code |
| gettext libintl Message translation Full text: gettext libintl license (LGPL 2.1) | 1.0 Original | LGPL-2.1-or-later Free Software Foundation, Inc. | Source code |
| libusb USB devices Full text: libusb license (LGPL 2.1) | 1.0.29 Original | LGPL-2.1-or-later libusb contributors (AUTHORS) | Source code |
| FreeType Font rendering Portions of this software are copyright © 2026 The FreeType Project (www.freetype.org). All rights reserved. Full text: FreeType License (FTL) | 2.14.3 Original | FreeType License (FTL) Copyright (C) 1996-2026 David Turner, Robert Wilhelm, Werner Lemberg | Notice |
| libpng PNG images Full text: libpng license (1.6.58) | 1.6.58 Original | libpng-2.0 Copyright (c) 1995-2026 The PNG Reference Library Authors | Notice |
| PCRE2 Regular expressions (under GLib) Full text: PCRE2 license | 10.48 Original | BSD-3-Clause University of Cambridge and others | Notice |
| ORC Video processing acceleration (under GStreamer) Full text: ORC license | 0.4.44 Original | BSD-2-Clause Copyright 2002 - 2009 David A. Schleef and others | Notice |
| MoltenVK Vulkan → Metal | 1.4.2 Original | Apache-2.0 Copyright (c) 2015-2026 The Brenwill Workshop Ltd. | Notice |
| Automatic app updates | |||
| Sparkle Automatic app updates (version checks, downloads, signature verification, replacement). Ember provides its own interface. Includes bsdiff·bspatch (BSD-2), sais-lite (MIT), ed25519 (zlib), SUSignatureVerifier (BSD-3) — see EXTERNAL LICENSES in the full text. | 2.10.0 Original | MIT Copyright (c) 2006-2013 Andy Matuschak, (c) 2009-2013 Elgato Systems GmbH, (c) 2011-2014 Kornel Lesiński, (c) 2015-2017 Mayur Pawashe and others | Notice |
| Ember AI runtime tools | |||
| llama.cpp (llama-server, ggml) Ember AI response engine cpp-httplib and nlohmann/json are statically included in ember-llm-server and are listed separately. YaRN-derived code in the ggml Metal kernels is also listed separately. The exact revision correspondence between binaries and local source is still being verified. Full text: llama.cpp license (MIT) | 46ca246 (2026-10-02) Original | MIT Copyright (c) 2023-2026 The ggml authors | Notice |
| whisper.cpp Accurate speech recognition helper for the wake phrase “엠버야” Full text: whisper.cpp license (MIT) | v1.9.4 Original | MIT Copyright (c) 2023-2026 The ggml authors | Notice |
| ONNX Runtime Ember AI voice helper | 1.30.0 Original | MIT Copyright (c) Microsoft Corporation | Notice |
| Supertonic sample code Text preparation for the voice helper Full text: Supertonic sample code license (MIT) | supertonic-3 aafc6e32 Original | MIT Copyright (c) 2025 Supertone Inc. | Notice |
| cpp-httplib HTTP server statically included in ember-llm-server Verified using binary strings and local vendor/cpp-httplib source. The full MIT license and copyright notice must be included. Full text: cpp-httplib MIT full text | Local source 0.58.0 · exact distributed binary version unconfirmed Original | MIT Copyright (c) 2017 yhirose | Notice |
| nlohmann/json Static JSON processing code in ember-llm-server This copyright notice is absent from the existing llama.cpp MIT text. Proposed addition of the full local licenses/LICENSE-jsonhpp text. Full text: nlohmann/json MIT full text | 3.12.0 (json_abi_v3_12_0 string) Original | MIT Copyright (c) 2013-2025 Niels Lohmann | Notice |
| YaRN-derived RoPE code ggml Metal shader code in ember-llm-server and ember-whisper We verified the attribution comments in ggml Metal rope.metal and the copyright strings in both binaries. The full MIT text and copyright from YaRN’s upstream LICENSE are provided together. Full text: YaRN MIT full text | Bundled ggml Metal kernels · exact upstream revision unconfirmed Original | MIT Copyright (c) 2023 Jeffrey Quesnelle and Bowen Peng | Notice |
Source code Components distributed with source code (or an offer to provide it) · Notice Components distributed with copyright and license notices
4AI models downloaded separately
The models below are not included in the Ember app. They are downloaded only when you select Download in Settings, and verified against pinned commits and file hashes. Each model’s license and notice files are saved alongside it in the download folder.
| Model | Version | License and copyright | Obligations |
|---|---|---|---|
| Gemma 4 E2B instruction-tuned (QAT Q4_0 GGUF) Ember AI advanced responses Full text: Apache License 2.0 full text | google/gemma-4-E2B-it-qat-q4_0-gguf Original | Apache-2.0 © Google DeepMind | Notice |
| Supertonic 3 Ember AI natural voice Using this model means accepting the use restrictions in section 5 and Appendix A of its license (summarized below). | supertone-oss-archive/supertonic-3 aafc6e32 Original | BigScience OpenRAIL-M © Supertone Inc. | Conditions of use |
| Whisper large-v3-turbo (ggml q5_0) Accurate speech recognition for the wake phrase “엠버야” Full text: Whisper license (MIT) | ggerganov/whisper.cpp 5359861c Original | MIT Copyright (c) 2022 OpenAI | Notice |
| NILUT color correction model Ember Tone (AI image refinement) Full text: NILUT license (MIT) | mv-lab/nilut effe074 (converted to Core ML) Original | MIT Copyright (c) 2023 Marcos V. Conde | Notice |
| Qwen3-4B-Instruct-2507 (Unsloth Q4_K_M GGUF) Optional download model for Ember AI advanced responses Model weights are not included in the app. If you choose to download them, Ember retrieves Unsloth’s GGUF quantized files. We are still checking whether the distributed files include an additional NOTICE. Full text: Apache License 2.0 full text | Unsloth a06e946bb6b655725eafa393f4a9745d460374c9 Original | Apache-2.0 Copyright 2024 Alibaba Cloud | Notice |
Supertonic 3 use restrictions (summary of OpenRAIL-M section 5 and Appendix A) — You must agree not to use this model or its derivatives for the following purposes.
- Breaking the law
- Exploiting or harming minors
- Creating or spreading false information to harm others
- Creating or spreading personal information that could harm an individual
- Publishing content without clearly disclosing that it is machine-generated
- Defaming or harassing others
- Impersonating others without consent, including deepfakes
- Fully automated decisions that adversely affect an individual’s legal rights without human involvement
- Discrimination or harm based on social behavior or personality traits
- Exploiting vulnerabilities related to age or social, physical, or mental characteristics to cause harm
- Discrimination based on legally protected characteristics
- Medical advice or interpretation of medical results
- Judicial, investigative, immigration, or asylum decisions, including crime prediction
Original: Supertonic 3 LICENSE · Copy of the full text · © Supertone Inc.
5Separately installed components
Not included in Ember; used only if already installed on this Mac.
| Component | License and purpose |
|---|---|
| D3DMetal (Apple Game Porting Toolkit) DirectX 11·12 → Metal translator (optional) Not included in Ember releases. Apple’s license agreement applies only when Ember finds and uses a copy downloaded and installed by the user from Apple. | Apple software license agreement © Apple Inc. |
| Metal Shader Converter library D3D12 DXIL shader conversion (optional) Not included in Ember releases. Apple’s license agreement applies only when Ember finds and uses a copy downloaded and installed by the user from Apple. | Apple software license agreement © Apple Inc. |
| macOS system features Metal, MetalFX, Rosetta 2, Game Mode, on-device speech recognition, Foundation Models Uses the features provided by macOS as they are. | Apple software license agreement © Apple Inc. |
6Attribution
Game Mode launch approach — ForgePlay
Ember’s Game Mode launch approach—using a game-category host app for each game so that macOS recognizes it as a game—was informed by ForgePlay Game Mode. Ember wrote its own code, including LaunchServices launching, automatic Game Mode detection, and Ember Boost. No ForgePlay Game Mode code (GPL-3.0-only) is included.
ForgePlay Game Mode Copyright (C) 2026 Facta-Leopard Original source: https://github.com/Facta-Leopard/ForgePlay
ForgePlay is a project by Facta-Leopard. Ember is not an official version of ForgePlay and is not endorsed by ForgePlay.
7 Wine changes — ForgePlay
The Wine changes below were taken from the Wine 11.12 patches (LGPL-2.1-or-later) distributed with ForgePlay 1.3 and added to Ember’s Wine. Original copyright notices are retained, and the changes are included in Ember’s source code package.
- Xbox Series Bluetooth controller input cleanup (winebus.sys forgeplay_xbox_iohid.h·bus_iohid.c) — WineCX · WineARM64
- XInput capability detection (xinput) — WineCX · WineARM64
- Video output format negotiation (winegstreamer) — WineCX
- Legacy vertex interface (wined3d) — WineCX
- Shader information on Vulkan reset (wined3d) — WineCX
- WoW64 Vulkan host memory ownership (win32u vulkan.c) — WineCX
- Dynamic unwind table lookup cache (ntdll unwind.c, rewritten with an expanded approach) — all three Wine builds
ForgePlay Xbox Series Bluetooth IOHID input normalization. Copyright 2026 JEAHOON BANG SPDX-License-Identifier: LGPL-2.1-or-later
7Used on this website
| Item | Purpose | License and source |
|---|---|---|
| three.js | 3D scene | MIT |
| Draco decoder | 3D model decompression | Apache-2.0 |
| meshoptimizer decoder | 3D model decompression | MIT |
| Big Shoulders Display, Hahmlet, IBM Plex Sans KR, IBM Plex Mono | Fonts (Google Fonts) | SIL Open Font License 1.1 |
| Ember 3D character and character artwork | Ember’s own assets | © 2026 Ember · created using paid generative tools |
| Game screenshots | Actual screenshots and measurement records | See section 9 below |
8Trademarks
The names below are trademarks or registered trademarks of their respective owners. Ember is not affiliated with, sponsored by, or endorsed by these companies or projects. Names are used only to explain compatibility and attribution.
| Trademarks | Owner |
|---|---|
| Counter-Strike 2, Team Fortress 2, Steam | Valve Corporation |
| Valheim | Iron Gate AB |
| Lethal Company | Zeekerss |
| Stellar Blade | SHIFT UP Corporation |
| Once Human | Starry Studio |
| Lost Ark, STOVE | Smilegate |
| Apple, Metal, MetalFX, macOS, Apple Silicon, Rosetta | Apple Inc. |
| Windows, DirectX | Microsoft Corporation |
| Epic Games | Epic Games, Inc. |
| Battle.net | Blizzard Entertainment, Inc. |
| EA app | Electronic Arts Inc. |
| GOG GALAXY | GOG sp. z o.o. |
| CrossOver | CodeWeavers, Inc. |
| Wine | Wine project |
9Game screenshots
Game screenshots on this website were captured while running the games in Ember. Rights to the game screens and the names and artwork within them belong to their respective developers and publishers.
Character names, guild names, other players’ nameplates, and account information in screenshots have been obscured so they cannot be identified.
10Performance measurement conditions
All measurements were taken on this Mac (M4 Pro MacBook Pro, 14-core CPU·20-core GPU). Resolution and graphics settings varied by game. Results also vary by scene and settings within the same game.
| Game | Run conditions | Measured scene | Result |
|---|---|---|---|
| Counter-Strike 2 | D3DMetal | Bot match | 96–111 fps |
| Team Fortress 2 | DXVK | Regular match | 170–192 fps |
| Once Human | D3DMetal · Ember Flow | Open world, displayed output with Ember Flow enabled | About 114 fps |
| Stellar Blade demo | DXMT D3D12 · Ember Flow | Before→after frame generation | 55→110 fps |
| Lost Ark | FEX · QHD · MetalFX · Ember Flow · Game Mode | Walking in town, game fps 47–54 → displayed output (0 discarded generated frames) | 94–107 fps |
| Lost Ark | FEX · Game Mode | Game Mode on compared with off | In the +7% range |
| CS2 | Rosetta · FHD · borderless fullscreen · VSync off | Dust2, 0 bots · capture/compositing path | Median input→screen: DXMT 29.0 / D3DMetal 46.2 ms · automatic image quality differs by translator |
| Synthetic GPU load test | Rosetta · DXMT · Low latency · Ember Spark | A/B in the same time window · capture/compositing path | Median input→screen 49.7 → 37.8 ms · 52.5 → 65.9 fps (+26%) |
| Valheim | FEX · DXMT · FHD · 60 fps cap · frame generation off | Presentation queue automatically set to 2/3 frames · internal instrumentation | 10.2 → 5.6 ms |
| Stellar Blade | Rosetta · D3DMetal · FHD · Smooth | Presentation latency measurement · 10/19 | 24.2 → 14.1 ms |
| Lost Ark | FEX · DXMT · crowded scene | Alternating every 10 seconds · 12 pairs · improved GPU readback | 50.2 → 53.7 fps(+7%) |
| Lost Ark | FEX · DXMT · frame generation on · same location | Realignment A · median of 1-second maximum frame times for each run | 22.9/29.2 → 20.0/16.7 ms |
Additional measurement sources: 10/18–19 smoothjob presentation measurements, 10/19 spinless, and 10/20 fpslat·realign A/b16 records. DXMT installed at 13:55 automatically adjusts the low-latency presentation queue. Internal latency (render queue + presentation) is not latency from physical input to the panel. Input→screen measurements use the ScreenCaptureKit compositing path and exclude the monitor’s own latency. Improvement percentages from different scenes and runs cannot be added together, and no fixed latency is guaranteed.
11Lost Ark boss HUD
The boss HUD reads only text visible on the game screen, locally on your Mac, and displays it at a larger size. It does not read or modify game memory, send keyboard or mouse input on your behalf, or access game files or communications.
Use of each game is still governed by that game’s terms of service. Please review them before using this feature.